Metal Gear Solid VR Missions ZZT v2.50

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q2k2k
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Metal Gear Solid VR Missions ZZT v2.50

Post by q2k2k »

LATEST NEWS July 8, 2012
-----------------
Finished!

Advanced mode had to be removed due to size limitations :(

WEAPON MODE 100% finished!
Feel free to look around my unfinished sneaking mode and comment.
The link is the same, scroll down to "PROGRESS CHECK" and download
-----------------

PROGRESS CHECK
-----------------
http://gouki.tastyspleen.net/other/MGSVRM.ZZT
-----------------
EDIT: SAVE OFTEN, You never know what may happen

so, i have been watching random game music videos and metal gear solid came into mind. Then i had this awesome idea to make it into a zzt game.
i'm going to first try to make gbc missions before i make my own.
post about this idea

FEATURES:
3 Weapons
2 Modes
2 Game Types
Traps
Cameras
Lasers (uses blink walls)

STATUS PAGE
As of July 5, 2012:
Title: DONE
Main/Sub Menus: DONE
Help: DONE
Sneaking Mode Completed: 15/15
Sneaking Mode Level Layout: 15/15

Weapon Mode: !!!100%!!!
\---------Pistol: 5/5
\---------Rifle: 5/5
\----------C4: 5/5
Advanced Mode:
\---------Pistol: 1/5
\---------Rifle: 0/5
\----------C4: 0/5

Current Board Info As Of June 24, 2012:

Title: 2KB
All Menus: 31KB
All Sneaking Mode Levels: 82KB
All Weapon Mode Levels: 90KB
All Advanced Mode Levels: 7KB
Templates: 17KB
STK: 39KB

Total: 268KB / 250KB
Last edited by q2k2k on Sun Jul 08, 2012 4:29 am, edited 23 times in total.
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q2k2k
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Post by q2k2k »

Last edited by q2k2k on Mon Aug 30, 2010 4:00 am, edited 4 times in total.
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Commodore
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Post by Commodore »

:agh:

are you using the built in editor or Zap?
*POW* *CLANK* *PING*
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q2k2k
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Post by q2k2k »

built in superz /e
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Aplsos
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Post by Aplsos »

i'd like to take this time to announce that work has begun on metal gear solid 2 zzt. it will feature such improvements over the original as:

-twice as many guards
-raiden

programming:
aplsos

special thanks:
hideo kojima
lemmer
r
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RobertP
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Post by RobertP »

I'd download SuperZZT for that.
My waste is my weapon.
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q2k2k
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Post by q2k2k »

:)
i love using my ds to make games
makes me only use the pc for upload/testing/fixing dark blue+cyan tiles
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Post by Zenith Nadir »

ridan?? RIDAN!!!!!!!!!!!! YOUR ROOM WAS AS EMPTY AS YOUR SOUL
he looked upon the world and saw it was still depraved :fvkk:

Overall: Rotton egg for breakfast
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q2k2k
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Post by q2k2k »

check back every day or a few days for more screenshots of my progress
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Post by Commodore »

are you running szzt on a DS port of dosbox or something?
*POW* *CLANK* *PING*
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q2k2k
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Post by q2k2k »

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q2k2k
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Post by q2k2k »

i have c4's working now.
yes, a c4 is a zzt bomb but you can carry as much as you want
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Post by Commodore »

does the mouse work in zzt with the stylus?
*POW* *CLANK* *PING*
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q2k2k
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Post by q2k2k »

i didn't know u can use a mouse in zzt

no, i make the games the same way i did, using keyboard and arrow keys
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zamros
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Post by zamros »

Please note that ZZT 3.2 (what everyone else uses) and Super ZZT (what you and The Search For The Lost Dog are using) are two distinctly different platforms. You are weird, but you have a great attitude. It looks great and I'm looking forward to the release of this fine game
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