new project

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Commodore
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new project

Post by Commodore »

I'm making a space game, a open-ended sort of affair with a combat engine and some quests. Energy management and things will factor in. Sort of like those old star trek games. It will make heavy use of external text files so there's an online encyclopedia of the game world

I'm making a request for sci-fi names for planets, starbases, quadrants etc or space-themed zzt art


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RobertP
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Post by RobertP »

Things like Paxicon delta 7 or space station Delta Plexus?

I keep thinking of Zapzak in Epsilon 9.
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Post by Commodore »

precisely, yes.
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Post by Zenith Nadir »

Planet Seegeeb, home of the city of Austin Powers, and the evil planet Snilloc Lihp
he looked upon the world and saw it was still depraved :fvkk:

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Post by Schroedingers Cat »

Go for the Captain Comic reference: Omsoc. See how many people "get" it.
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Post by RobertP »

Zarkoid III, Garnix, space station Achilles, sector Nacho Picanto.

Captain Comic is awesome, part 2 in particular.
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Post by Commodore »

excellent, good call on the captain comic reference.

Snilloc Lihp is at war with Retep Leirbag. I'll probably do this.
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Post by nps »

i had an idea kinda like this a few years ago! but i gave up after i drew the first ship and realised after that it looked like a giant metal penis. it was then that i discovered that any creative work i ever do will be defined by my sexuality, and gave up on art and creativity forever.

i am now but an empty, quivering husk.
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Post by Commodore »

Image

didn't quite go the metal penis route, but if you want to submit something nps...
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Post by Zenith Nadir »

nps wrote:i had an idea kinda like this a few years ago! but i gave up after i drew the first ship and realised after that it looked like a giant metal penis. it was then that i discovered that any creative work i ever do will be defined by my sexuality, and gave up on art and creativity forever.

i am now but an empty, quivering husk.
quoting for truth

ps:
Image
he looked upon the world and saw it was still depraved :fvkk:

Overall: Rotton egg for breakfast
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nps
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Post by nps »

just to clarify in case anyone was interested, it really did look like a penis, i swear. i wasn't just "seeing" a penis through the filter in my brain which makes everything about penises. anyway, fuck off commodore i'm not helping you, my creativity died with my space game and of course npZZT.
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nps
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Post by nps »

Image

(nsfw)
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Post by Commodore »

I have worked on this since the collab thing is over. Mostly polishing the engine and writing the manual. already there will be more text than anyone would want to read.
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Post by Robot »

:keen: :keen:

looking forward to this thing.

For planet names, I think you should use real star names and numbered planets (make then numbered 1-4 designating how far from their sun they are) The bonus is that right now, many M-Class planets are undetectable, so it's almost realistic.
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Post by Commodore »

I've nearly squashed all the bugs in the fighting engine. (the non-game killing ones I might say screw it.) I'm close to finishing the navigation engine. I've got 10000 bytes of external text for the on-board computer finished, with planet entries (8) and a glossary (many) to do. Now I need some content! Like a title screen! I'm often intimated by drawing in zzt, that's why I like taking care of the code side first. I don't even have a title but I've been prefixing the external text files with "cos" so it could be cosmic something or C___ of S___, or C___ O___'s, or CO___ S___, or C____ O____ S____.
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