Search found 241 matches
- Thu Oct 01, 2009 4:29 pm
- Forum: ZZT Projects
- Topic: Project Collab...
- Replies: 174
- Views: 91258
The platform scene was really cool (my last update would've been a platformer, but the code got buggy (it didn't fall after landing on a certain platform) so I threw it out. This is an improvement in many ways. It does seem kind of random, but hey, it's good and that's what counts. I suggest we make...
- Thu Oct 01, 2009 3:15 pm
- Forum: ZZT General
- Topic: What is this madness
- Replies: 32
- Views: 13559
KUDOS
The boards seem to have the dumbest and the smartest thread in years going on at the same time.
Premchai21, do you take take interest in game design or do you just work your wizardry on coding awe-inspiring machines?
Premchai21, do you take take interest in game design or do you just work your wizardry on coding awe-inspiring machines?
- Wed Sep 30, 2009 8:57 am
- Forum: ZZT Projects
- Topic: Project Collab...
- Replies: 174
- Views: 91258
This could get confusing. Personally, I'd go for a couple of extra contributions, maybe 4 or 5. Since this is a collaboration, we should come to some agreement. We can work towards a certain point and tie the strings together. I've had a rough couple of weeks (won't get into detail, but things have ...
- Sun Sep 27, 2009 10:03 am
- Forum: ZZT Projects
- Topic: Project Collab...
- Replies: 174
- Views: 91258
..yes. I hope this link works: http://urahost.com/download.php?file=277760 I had to take the board from Commodore's contribution with the tea ceremony. After that it disappeared from the list of boards between 'ITEMS' and FIREDRILL'. Weird thing is: There's no blank or 'extra' board in the game. Gla...
- Sat Sep 26, 2009 8:38 pm
- Forum: ZZT Projects
- Topic: Project Collab...
- Replies: 174
- Views: 91258
Zamros I'm only giving you time to reclaim your spot!
edit: http://zzt.org/upload//2009-9-27_sector.zip
edit: http://zzt.org/upload//2009-9-27_sector.zip
- Sat Sep 26, 2009 8:43 am
- Forum: ZZT Projects
- Topic: What are you working on right now?
- Replies: 362
- Views: 149613
It's good. Take the advice Commodore and Zamros gave you. The last board looks like a different game - it looks like something entirely new and very inviting to play! But I have to say I like the other, more 'traditional ZZT' boards with the blocks and the shades as well. Keep us informed! Edit: sin...
- Fri Sep 25, 2009 8:30 am
- Forum: Goth Topic
- Topic: HAPPY BIRTHDAY NADIR
- Replies: 10
- Views: 5424
- Fri Sep 25, 2009 4:37 am
- Forum: ZZT General
- Topic: Lets BKZZT
- Replies: 22
- Views: 10742
- Thu Sep 24, 2009 8:11 pm
- Forum: ZZT General
- Topic: Lets BKZZT
- Replies: 22
- Views: 10742
- Wed Sep 23, 2009 5:06 pm
- Forum: ZZT Projects
- Topic: Project Collab...
- Replies: 174
- Views: 91258
- Wed Sep 23, 2009 12:24 pm
- Forum: ZZT Projects
- Topic: Project Collab...
- Replies: 174
- Views: 91258
Alright, finally found out what went wrong (different download directory). Please fix the bugs Zamros pointed out. When I drew the first cavern-board, it was supposed to be dark (I changed it because the built-in editor would show nothing but darkness, probably because of the windowed-mode). Commodo...
- Wed Sep 23, 2009 12:19 pm
- Forum: ZZT General
- Topic: Lets BKZZT
- Replies: 22
- Views: 10742
- Wed Sep 23, 2009 8:08 am
- Forum: ZZT Projects
- Topic: Project Collab...
- Replies: 174
- Views: 91258
- Tue Sep 22, 2009 6:06 pm
- Forum: ZZT Companies
- Topic: a new zzt group has come to z2
- Replies: 137
- Views: 74908