Permanent home. Promise.
https://github.com/SaxxonPike/roton/
The move to a flat memory block is complete. Builds will be announced as they become available.
Search found 608 matches
- Wed Jan 28, 2015 3:23 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 342882
- Tue Jan 27, 2015 10:18 pm
- Forum: ZZT Clones and Editors
- Topic: ZZT Ultra
- Replies: 268
- Views: 189976
Re: ZZT Ultra
This is a fine project! Good luck to you :)
If you've got any questions about the internal workings of either the ZZT or Super ZZT engines, please let me know. I may be more readily approachable via e-mail (saxxonpike@gmail.com) or Twitter (@SaxxonFox).
If you've got any questions about the internal workings of either the ZZT or Super ZZT engines, please let me know. I may be more readily approachable via e-mail (saxxonpike@gmail.com) or Twitter (@SaxxonFox).
- Tue Jan 27, 2015 10:17 pm
- Forum: ZZT General
- Topic: ZZT Zine
- Replies: 2
- Views: 4351
Re: ZZT Zine
I haven't contributed anything other than study, and it'd probably all be tech babble anyway.
- Fri Oct 24, 2014 6:23 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 342882
Re: Lyon
Here are the things I considered for input: - I could implement all controls exactly as they are in ZZT's editor and add enhancements (you can already use the F1-F3, etc keys to select elements using the exact same shortcuts)... - ...however, KevEdit is basically this already. Worth the trouble? I'm...
- Mon Oct 20, 2014 2:47 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 342882
Re: Lyon
Since my other programming obligations are now done, I can continue...
- Fri Oct 17, 2014 2:41 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 342882
Re: Lyon
I think it'd be a good idea to be able to disable the sound, agreed. The reason it's louder in Lyon is because the sounds were recorded with a slow CPU setting in DosBox. On slower CPUs the sound is more pronounced because the step is generated by setting the PC speaker output level, then resetting ...
- Fri Oct 17, 2014 2:38 pm
- Forum: ZZT Clones and Editors
- Topic: JZT
- Replies: 13
- Views: 13827
Re: JZT
This is pretty cool.
- Thu Oct 16, 2014 4:47 pm
- Forum: ZZT General
- Topic: Every official ZZT version
- Replies: 1
- Views: 4394
Re: Every official ZZT version
And the three versions of ZZT 3.x.
- Thu Oct 16, 2014 4:47 pm
- Forum: ZZT General
- Topic: Every official ZZT version
- Replies: 1
- Views: 4394
Every official ZZT version
These are all I could find.
ZZT: 2.0, 3.0, 3.1, 3.2
Super ZZT: 1.1, 2.0
If you guys magically happen to find versions I don't have, please let me know. I've also included decompressed versions of the executable files in the interest of reverse engineering.
More attachments to follow..
ZZT: 2.0, 3.0, 3.1, 3.2
Super ZZT: 1.1, 2.0
If you guys magically happen to find versions I don't have, please let me know. I've also included decompressed versions of the executable files in the interest of reverse engineering.
More attachments to follow..
- Fri May 30, 2014 10:08 pm
- Forum: ZZT Clones and Editors
- Topic: ZZT succcessor
- Replies: 7
- Views: 10901
Re: ZZT succcessor
One could argue that, yeah. Though these days it seems to be evolving well into its own thing thanks to community effort since 2.51g
- Fri Mar 07, 2014 11:53 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 342882
Re: Lyon
Smileymzx: Is it happening on all centipedes on that board? Note that one of the centipedes automatically separates itself due to a bug in ZZT itself in the upper right corner; you can verify this yourself.
- Fri Feb 28, 2014 9:34 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 342882
Re: Lyon
I think so. I don't have Mono set up currently.
- Thu Feb 27, 2014 2:24 am
- Forum: ZZT Clones and Editors
- Topic: Screenshot of Mystery ZZT/SuperZZT Editor Found
- Replies: 3
- Views: 7115
Re: Screenshot of Mystery ZZT/SuperZZT Editor Found
Another incomplete prototype. It was supposed to be the follow up to ZAP.
- Fri Jan 10, 2014 8:51 am
- Forum: Goth Topic
- Topic: Paste whatever's in your clipboard II
- Replies: 162
- Views: 92086
- Wed Jan 01, 2014 12:09 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 342882
Re: Lyon
This should help game developers as well as myself. The memory addresses here are 1:1 with ZZT.