Search found 585 matches
- Sun Mar 21, 2004 12:12 am
- Forum: ZZT General
- Topic: Slightly technical question
- Replies: 22
- Views: 6931
- Fri Mar 19, 2004 7:17 am
- Forum: ZZT General
- Topic: Slightly technical question
- Replies: 22
- Views: 6931
- Thu Mar 18, 2004 2:44 am
- Forum: ZZT General
- Topic: ZZT Games - Missing in Action
- Replies: 150
- Views: 55310
I seem to recall an old old ZZT game that my friend had, but the only thing I remember about it is one board. There was a room with a bunch of #char 2 smiley objects piled on top of each other in the lower left corner, and one by himself in the upper right corner. All the ones in the lower left simp...
- Wed Mar 17, 2004 6:39 am
- Forum: ZZT General
- Topic: Slightly technical question
- Replies: 22
- Views: 6931
KevEdit's testing feature is basically launching ZZT to try to run your world, thus the ugliness of Windows-emulated ZZT still applies. (Also, for whatever reason, the filename/world name bug that Cronos' ZZT Encyclopedia mentions also takes effect when you use KevEdit to run ZZT this way.) And yes,...
- Wed Mar 17, 2004 12:35 am
- Forum: ZZT General
- Topic: Slightly technical question
- Replies: 22
- Views: 6931
Slightly technical question
ZZT looks horrifically ugly in windowed mode. Compare (links go to screenshots:) <a href="http://www.blazeshadow.net/kjorteo//misc/kevedit.gif">KevEdit</a> is good to me. It does a perfect impression of how the tiles are actually supposed to look. Fullscreen looks just like a bigger versio...
- Thu Mar 11, 2004 12:57 pm
- Forum: Ando's Home for Imaginary Threads
- Topic: #Rawrpg
- Replies: 183
- Views: 42351
- Wed Mar 10, 2004 8:00 am
- Forum: ZZT Clones and Editors
- Topic: New From Midnight Media
- Replies: 16
- Views: 9994
- Wed Mar 03, 2004 11:22 am
- Forum: Dungeons of ZZT
- Topic: Water on Mars.
- Replies: 54
- Views: 16505
- Wed Mar 03, 2004 6:06 am
- Forum: Dungeons of ZZT
- Topic: Water on Mars.
- Replies: 54
- Views: 16505
- Tue Mar 02, 2004 5:52 am
- Forum: ZZT Clones and Editors
- Topic: KevEdit question
- Replies: 9
- Views: 6299
KevEdit question
Is there a way for KevEdit to place passages in STK colors? I have a Toolkit I made myself that has every animate thing in the game except Sharks, but they're all over black backgrounds. When I'm using the ZZT editor, I can make any color combination I need by placing these things over the right fak...
- Sun Feb 29, 2004 12:37 pm
- Forum: Goth Topic
- Topic: They Fill Me With Joy So Profound
- Replies: 785
- Views: 228999
- Sun Feb 29, 2004 12:34 pm
- Forum: Goth Topic
- Topic: Distorted images.
- Replies: 168
- Views: 47898
- Sat Feb 28, 2004 1:04 pm
- Forum: Dungeons of ZZT
- Topic: Shit TV
- Replies: 17
- Views: 7189
- Sat Feb 28, 2004 11:03 am
- Forum: Goth Topic
- Topic: They Fill Me With Joy So Profound
- Replies: 785
- Views: 228999
- Sat Feb 28, 2004 10:59 am
- Forum: Dungeons of ZZT
- Topic: Shit TV
- Replies: 17
- Views: 7189