Search found 223 matches
- Mon Jul 14, 2008 3:24 pm
- Forum: ZZT General
- Topic: Small Game Exhibition
- Replies: 22
- Views: 8852
Re: Small Game Exhibition
- Let's keep the area of these games small. You must use this template board for all 5 boards (title screen can be normal): http://w14.easy-share.com/1699609046.html . Nothing may be present outside of the white box. 1) Can i make the box a different color? 2) Can you make an exception for the arro...
- Sun Jul 13, 2008 7:14 pm
- Forum: ZZT General
- Topic: zzt on mobile devices
- Replies: 10
- Views: 4860
- Sat Jul 12, 2008 7:31 pm
- Forum: ZZT Clones and Editors
- Topic: Help with multiplayer Plastic
- Replies: 6
- Views: 6781
- Sat Jul 12, 2008 7:14 pm
- Forum: ZZT Projects
- Topic: What are you working on right now?
- Replies: 362
- Views: 148829
- Sat Jul 12, 2008 6:43 pm
- Forum: ZZT Projects
- Topic: What aren't you working on anymore?
- Replies: 26
- Views: 25466
I am not working on some games anymore too! AiL ZZT (1st half of 2008) http://img140.imageshack.us/img140/7580/ailzztpx7.png Yes, it's the classic MZX series, AiL, on ZZT! The plot is basically asie was enjoying his birthday when everything grayed out, blah, blah, blah. The intro was innovative, as ...
- Sun Apr 06, 2008 11:48 am
- Forum: ZZT Clones and Editors
- Topic: Help with multiplayer Plastic
- Replies: 6
- Views: 6781
- Thu Dec 20, 2007 4:07 pm
- Forum: ZZT Projects
- Topic: ZZT AI Programming@Testing Toolset
- Replies: 10
- Views: 5414
- Mon Dec 17, 2007 12:53 pm
- Forum: ZZT Projects
- Topic: ZZT AI Programming@Testing Toolset
- Replies: 10
- Views: 5414
No, of course not. I'll need like, ~5KB if using 59 commands per AI. Or ~10KB if using 60 commands per AI. Spend max 10kb. Use max 60x16 board space. Use max 7 flags. Make it 2-player and turn-based. Don't make it now, rather do it when i'll implement the basic testing game. I could do a GEMini (Mis...
- Mon Dec 17, 2007 6:21 am
- Forum: Goth Topic
- Topic: Let Him Know Here His Balls Are Friends
- Replies: 623
- Views: 173302
- Mon Dec 17, 2007 6:21 am
- Forum: Goth Topic
- Topic: THESE THREADS ARE DEAD
- Replies: 12
- Views: 4182
- Mon Dec 17, 2007 6:20 am
- Forum: ZZT Projects
- Topic: ZZT AI Programming@Testing Toolset
- Replies: 10
- Views: 5414
- Sun Dec 16, 2007 10:04 am
- Forum: ZZT Projects
- Topic: ZZT AI Programming@Testing Toolset
- Replies: 10
- Views: 5414
ZZT AI Programming@Testing Toolset
Yes. ZZT AI. You will be able to write AIs with my tool, yay. You will be able to make 2 AIs play with each other, yay. Methods: (easiest to implement, 2 lines) 14 (or 16) commands, 120 commands/AI. (easy to implement, 3 lines) 49 (or 64) commands, 60 commands/AI. (WASTE OF SPACE, 6 lines) 49 (or 64...
- Wed Dec 05, 2007 5:47 am
- Forum: Suggestions
- Topic: New ZZT version (perhaps 4.5, perhaps 5.0...)
- Replies: 21
- Views: 16695
- Sun Dec 02, 2007 11:11 am
- Forum: ZZT General
- Topic: ZZTV10 RELEASED!
- Replies: 320
- Views: 116747
- Sun Nov 25, 2007 10:26 am
- Forum: ZZT General
- Topic: ZZTV10 RELEASED!
- Replies: 320
- Views: 116747