Search found 204 matches

by Appetite4
Mon Dec 29, 2014 6:44 pm
Forum: ZZT Clones and Editors
Topic: JZT
Replies: 13
Views: 13832

Re: JZT Sound issues

Interesting "take" on ZZT. It's a decent idea, having it be Java-based. I ran it from the latest Firefox, and the sound seemed decent until a few minutes in. Then, the sound got slow with a garbled "staccato" effect. Any ideas why that would happen? Also: does saving work? JZT di...
by Appetite4
Mon Dec 29, 2014 5:13 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 190026

ZZT Ultra, improving speed and performance

Over the holidays, I discovered that ZZT Ultra was running into serious performance-related issues with some of the ZZT-OOP code processing and drawing. I've been making a lot of improvements. Conveyors were iterating REALLY slowly because label navigation performed a text search every time (for pre...
by Appetite4
Wed Dec 17, 2014 12:53 am
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 190026

ZZT behavior, JSON-style

ZZT Ultra favors behavior that is defined by content whenever possible, as opposed to hard-coding. Most of the business logic of the game engine is designed to fit into one of these two files: zzt_guis.txt and zzt_obs.txt. The demo Flash file makes use of the two prototype files located at the follo...
by Appetite4
Sat Dec 06, 2014 10:53 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 190026

ZZT Ultra prototype ready

Even though the site is far from being up and running, I can still post a development copy of ZZT Ultra. Play it here: http://www.chriskallen.com/zzt/ZZTUltra.html Click the window, then type 'Z' to load a ZZT file, or 'S' to load a Super ZZT file. Most of the debug menu options don't work right now...
by Appetite4
Mon Dec 01, 2014 11:50 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 190026

Next Gen File Formats

I've experimented with a lot of file formats (even tried to make a small business out of it at one time, which flopped). Giving some thoughts to what a next-generation format would look like for ZZT. Probably the best way to go forward is to maintain interop. ZZT, admittedly, is pretty terrible at t...
by Appetite4
Wed Nov 26, 2014 3:57 am
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 190026

ZZT Ultra

The (very limited and very buggy) first release of ZZT Ultra will not be ready for a few weeks. But here is something I've been able to do experimentally with the sound playback system. The #PLAY statements seem to work well with existing ZZT and Super ZZT worlds. I decided to enhance the syntax to ...
by Appetite4
Tue Nov 25, 2014 12:10 am
Forum: ZZT Clones and Editors
Topic: Kroz(ZZT's Spiritual prequel) now in GPL, anyone interested?
Replies: 15
Views: 17447

Re: Kroz(ZZT's Spiritual prequel) now in GPL, anyone interes

That's pretty cool! It runs slow as shit on my netbook, but then again, everything does :P Gotta get a new network card for my desktop.... Googling Kroz got you here? I hope the web zzt version you are planning will have the original ascii, or an option for it. What the built-in worlds call "l...
by Appetite4
Sat Nov 22, 2014 2:11 am
Forum: ZZT Clones and Editors
Topic: Kroz(ZZT's Spiritual prequel) now in GPL, anyone interested?
Replies: 15
Views: 17447

Re: Kroz(ZZT's Spiritual prequel) now in GPL, anyone interes

Ha ha...you want Kroz, people? I'll give you Kroz...all the original episodes, plus a new one, with graphical enhancements! Gratis. http://www.chriskallen.com/cruz You aren't kidding around about all the horrible timing issues in that game. But I was able to figure a lot of it out. BTW this version ...
by Appetite4
Tue Nov 18, 2014 5:15 am
Forum: Suggestions
Topic: Flash version of ZZT
Replies: 2
Views: 5900

Flash version of ZZT

I'm currently working on a Flash version of ZZT, called ZZT Ultra. It should be able to play any ZZT or Super ZZT game directly in a web browser.