Search found 608 matches
- Tue Dec 31, 2013 10:05 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
You'll have to get more specific about what the advantages of such a change are if I'm going to understand you. It sounds mostly like it organizational more than anything, to make it easier to work on. What I do understand is that you're working again! PS: I got a good new year's resolution for you...
- Tue Dec 31, 2013 10:35 am
- Forum: Goth Topic
- Topic: Paste whatever's in your clipboard II
- Replies: 162
- Views: 91274
- Tue Dec 31, 2013 12:21 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
The goal will be to remove all the "ref <variable>" stuff and all public members of game classes and replace them with pointers. I've already done this with the tile code today.
- Mon Dec 30, 2013 10:00 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
Roton2 is going to be considered a "branch" of Roton. Even though it has a significantly different code base. I'll be slowly merging everything I've done with Roton2 back into the main trunk. It sure beats rewriting so much. Test worlds have been added to the repository too, just in case w...
- Sat Nov 30, 2013 9:58 am
- Forum: ZZT Clones and Editors
- Topic: where can i find plastic
- Replies: 19
- Views: 20073
Re: where can i find plastic
This really should have a more permanent home somewhere. Maybe upload as an attachment?
- Wed Nov 13, 2013 10:44 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
Got some work done tonight.
- Sat Oct 19, 2013 10:39 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
Thanks.
Once again, time away got me thinking about things. I just keep thinking that I'm messing something up fundamentally. The code from the Lyon codebase (that is in the first post) is actually really good. I could probably use very large portions of it to speed up the process.
Once again, time away got me thinking about things. I just keep thinking that I'm messing something up fundamentally. The code from the Lyon codebase (that is in the first post) is actually really good. I could probably use very large portions of it to speed up the process.
- Wed Oct 16, 2013 7:47 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
My project for work is coming to a close. Should give me more time to work on this. I still really want to get this finished. Legend of Blacksilver crack was also finished (just need to release through a group and get a proper intro.) Aside from Scharfrichter and Bizhawk (both put on hold indefinite...
- Wed Jul 31, 2013 7:23 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
I (finally) picked up a book on x86. Happened to find one at a discount bookstore I frequent. It actually covers all the extensions up through 80486. There's some opcodes I thought I understood that had some operations I wasn't aware of. This book is actually quite comprehensive (and heavy!) I've al...
- Sun Jul 28, 2013 7:18 pm
- Forum: ZZT General
- Topic: ZZTV11 RELEASED!
- Replies: 92
- Views: 97049
Re: ZZTV11
Haha, that's a pretty slick title board :)
- Wed Jul 24, 2013 4:34 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
Emulation is encapsulated entirely within software. This means, no matter what I do, if it's not touching the system in any platform-specific way, it can be ported. Emulating INT 21,2C (timer) is as simple as querying the current system time and converting it to the return values expected in CH/CL/D...
- Tue Jul 23, 2013 2:31 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
I'm putting in an INT 21h service provider class. Am I working on too low of a level? :x I figured out ZZT's actual timing mechanism and it relies on constantly calling INT 21h,2C to query the system time in 100ths of a second. There's also the way it writes to PC speaker ports. Should I actually si...
- Fri Jul 19, 2013 7:55 pm
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
This is like.. attempt 10 or something. Hell, I don't know. That book coming out gives me more inspiration to work on it.
- Fri Jul 19, 2013 3:21 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
You are observant, SmileyMZX :] I have separated it; the framework that is currently in the WIP is not adequate. I can use the frontend stuff, but the backend is really lacking. Sometimes taking a step away brings fresh ideas to the table. I'm really, really ashamed of how Roton originally turned ou...
- Wed Jul 17, 2013 9:41 am
- Forum: ZZT Clones and Editors
- Topic: Lyon
- Replies: 563
- Views: 333884
Re: Lyon
Since there's going to be a ZZT book out (and the author has linked Lyon on her website) I think it would be best to get this wrapped up in short order. We're going to make the deadline the release of the book for what would be considered a "final" release. Although the linked one on the f...