Not much left to do but flesh out the level.
Did the opening scroll today:
Search found 327 matches
- Thu Dec 03, 2015 4:29 pm
- Forum: ZZT Projects
- Topic: Super ZZT Land
- Replies: 102
- Views: 83627
- Sat Nov 21, 2015 3:40 pm
- Forum: ZZT Clones and Editors
- Topic: ZZT Ultra
- Replies: 268
- Views: 190869
Re: ZZT Ultra
it does play a lot snappier for me than last i tried it. I agree. I advice refining what you have already before delving into more extra features.. Hey Jur yea backwards compatibility should be the #1 priority. Still can't get past the first board of my game in ultra cause Flimsy's edge/clone techn...
- Fri Nov 06, 2015 3:51 pm
- Forum: ZZT Clones and Editors
- Topic: ZZT Ultra
- Replies: 268
- Views: 190869
Re: ZZT Ultra
Nice work! This came a long way but I still find vanilla ZZT in a browser to be faster.
Can't you get Flash to export this as HTML5?
Can't you get Flash to export this as HTML5?
- Tue Oct 06, 2015 8:33 pm
- Forum: ZZT General
- Topic: ZZTV11 RELEASED!
- Replies: 92
- Views: 97889
Re: ZZTV 11.2
Sure, go ahead and use 11.1 as a template and I'll do a variation of the title screen and finalize it.
Thanks for pitching in.
Thanks for pitching in.
- Fri Oct 02, 2015 8:04 pm
- Forum: ZZT General
- Topic: ZZTV11 RELEASED!
- Replies: 92
- Views: 97889
ZZTV 11.2
Edit: This is a good question, ajc. There will be a proper release when the project is completed.ajc wrote:Okay I'm going to ask the question and risk looking ridiculous. I'm aware that ZZTV11 ran from a browser. Was it possible to download a localized version like in previous editions of ZZTV?
- Thu Oct 01, 2015 9:45 pm
- Forum: ZZT General
- Topic: ZZTV11 RELEASED!
- Replies: 92
- Views: 97889
- Thu Oct 01, 2015 6:44 pm
- Forum: ZZT General
- Topic: Could we bring ZZT back?
- Replies: 25
- Views: 16903
Re: Could we bring ZZT back?
Between 11-33 boards should be fine.
I will likely delegate the next volume.
Edit: Moving this conversation to the appropriate thread.
I will likely delegate the next volume.
Edit: Moving this conversation to the appropriate thread.
- Thu Oct 01, 2015 6:14 pm
- Forum: ZZT General
- Topic: Could we bring ZZT back?
- Replies: 25
- Views: 16903
Re: Could we bring ZZT back?
Hmm that's a good question. IDK
I wonder if ZZT's board and world limits could be hexed out?
I wonder if ZZT's board and world limits could be hexed out?
- Wed Sep 30, 2015 10:28 pm
- Forum: Vvltvre Kvltvre >:[
- Topic: What are you listening to.. except.. yeah
- Replies: 446
- Views: 144250
- Wed Sep 30, 2015 10:21 pm
- Forum: ZZT General
- Topic: Could we bring ZZT back?
- Replies: 25
- Views: 16903
Re: Could we bring ZZT back?
I don't see why not.
We're currently on 11.2.
Show us what you got.
We're currently on 11.2.
Show us what you got.
- Wed Sep 30, 2015 12:15 pm
- Forum: ZZT General
- Topic: Could we bring ZZT back?
- Replies: 25
- Views: 16903
Re: Could we bring ZZT back?
Of the people reading/participating in this topic, are any of you actively working on a game? i am So am I. So as long as there are a couple of us, at least there is some community which isn't dead right? Right on! I'm gathering ideas for a board for ZZTV (our community project) which is simply a t...
- Thu Sep 17, 2015 5:33 pm
- Forum: ZZT General
- Topic: Could we bring ZZT back?
- Replies: 25
- Views: 16903
Re: Could we bring ZZT back?
Hey guys. Could we bring ZZT back to it's glory days? Nah.
But in all fairness people were saying ZZT was dead back in the 90s. The output may not be what it once was, but there's some good stuff in the works.
We really do need to tighten up z2/zzt.org for history's sake.
But in all fairness people were saying ZZT was dead back in the 90s. The output may not be what it once was, but there's some good stuff in the works.
We really do need to tighten up z2/zzt.org for history's sake.
- Tue Sep 15, 2015 7:06 pm
- Forum: ZZT Projects
- Topic: Super ZZT Land
- Replies: 102
- Views: 83627
Re: Super ZZT Land
Commodore: Thanks for noticing! I especially had to pick and choose what notes to keep. Hope I did the original justice.
Chris: Thanks for the add, thought you might like it! Sounds great with the new engine, too.
Chris: Thanks for the add, thought you might like it! Sounds great with the new engine, too.
- Thu Sep 03, 2015 6:29 pm
- Forum: ZZT General
- Topic: Regarding Flimsy
- Replies: 5
- Views: 6445
- Mon Aug 17, 2015 4:12 pm
- Forum: ZZT Projects
- Topic: Super ZZT Land
- Replies: 102
- Views: 83627
Re: Super ZZT Land
http://zzt.rbb.org/cloud9/images/giana.jpg Plot twist.. @gs #cycle 8 #play -if+scxgxcxg#xcxgxcxfxc #play sxa#xcxg#xcxgxcx /i/i/i/i #play -id#s+cxgxcxg#xcxa#xcx #play +scx-cxa#xcxg#xcxgxcx /i/i/i/i #play -ic#+scxgxcxg#xcxgxcxfx #play scxa#xcxg#xcxgxcx /i/i/i/i #play -ic+scxfxcxgxcxg#xcxa#x #play scx...