Search found 67 matches
- Sun Aug 04, 2019 4:46 pm
- Forum: ZZT Clones and Editors
- Topic: Zeta - a different approach to modern-day ZZT
- Replies: 45
- Views: 33134
Re: Zeta - a different approach to modern-day ZZT
Having a bit of trouble figuring out how to run Zeta with kevedit. I read this: To use Zeta with KevEdit, edit default.zln to replace "action zzt [...]" with the following: action zzt run zeta86 -t %1 I assumed "default.zln" was a file created in the kevedit folder when kevedit ...
- Sat Jun 29, 2019 8:05 pm
- Forum: ZZT Clones and Editors
- Topic: Zeta - a different approach to modern-day ZZT
- Replies: 45
- Views: 33134
Re: Zeta - a different approach to modern-day ZZT
So, there was a minor update on the 16th of June to fix a screenshot corruption bug. As I now hold a full-time job, it will be a bit harder for me to update Zeta. HOWEVER! If you're a ZZT game developer, and need help publishing the games on Itch.io or your personal website via the HTML5 port, post ...
- Thu May 23, 2019 7:22 am
- Forum: ZZT General
- Topic: Maynard's Shack link
- Replies: 1
- Views: 3819
Re: Maynard's Shack link
Generally speaking, if it's not on the Internet Archive or still online, nobody has it. There are some exceptions (DigitalMZX's archive of the Interactive Fantasies website; the Archive Team has a complete copy of FilePlanet which should include the full mWorld file archive from back in the day), bu...
- Thu Mar 21, 2019 7:14 am
- Forum: ZZT Clones and Editors
- Topic: Zeta - a different approach to modern-day ZZT
- Replies: 45
- Views: 33134
Re: Zeta - a different approach to modern-day ZZT
Is there a way to actually do this in future versions?: - .CHR format, with size support: Fixed Width of 8, Variable Height from 8 through 16, Default is 8x14 (Megazeux CHR Format) - .PAL format support: See MegaZeux PAL format - .PLD format support: basically all 64 colors from EGA format converte...
- Wed Mar 20, 2019 8:02 pm
- Forum: ZZT Clones and Editors
- Topic: Zeta - a different approach to modern-day ZZT
- Replies: 45
- Views: 33134
Re: Zeta - a different approach to modern-day ZZT
Great work! This is super cool! I could get the game to pop out but then I lost the buttons for zooming, are there keyboard shortcuts? Fullscreen is a WIP or am I in need of a browser upgrade? Firefox 60.0.2 on Linux. How do I get to Kevedit? In order: 1. The popout/fullscreen stuff on either the M...
- Tue Mar 19, 2019 9:00 am
- Forum: ZZT Clones and Editors
- Topic: Zeta - a different approach to modern-day ZZT
- Replies: 45
- Views: 33134
Re: Zeta - a different approach to modern-day ZZT
That's doable! I already have the API methods for setting delay values in place, I just need to expose them (and clean up the code for it). I'll see about it, though my priority right now is adding persistent saving support to the web version.
- Sun Mar 17, 2019 5:02 pm
- Forum: ZZT Clones and Editors
- Topic: Zeta - a different approach to modern-day ZZT
- Replies: 45
- Views: 33134
Zeta - a different approach to modern-day ZZT
Hey, asie here. (New account; I lost the password for mine years ago, and had since deleted the e-mail account used to register it. Ouch!) I've recently been hacking away at a not-quite-clone of ZZT called "Zeta"; that is, an emulator specifically designed to only emulate the subset of PC/...