Search found 67 matches

by asie
Sun Aug 04, 2019 4:46 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 33134

Re: Zeta - a different approach to modern-day ZZT

Having a bit of trouble figuring out how to run Zeta with kevedit. I read this: To use Zeta with KevEdit, edit default.zln to replace "action zzt [...]" with the following: action zzt run zeta86 -t %1 I assumed "default.zln" was a file created in the kevedit folder when kevedit ...
by asie
Sat Jun 29, 2019 8:05 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 33134

Re: Zeta - a different approach to modern-day ZZT

So, there was a minor update on the 16th of June to fix a screenshot corruption bug. As I now hold a full-time job, it will be a bit harder for me to update Zeta. HOWEVER! If you're a ZZT game developer, and need help publishing the games on Itch.io or your personal website via the HTML5 port, post ...
by asie
Thu May 23, 2019 7:22 am
Forum: ZZT General
Topic: Maynard's Shack link
Replies: 1
Views: 3819

Re: Maynard's Shack link

Generally speaking, if it's not on the Internet Archive or still online, nobody has it. There are some exceptions (DigitalMZX's archive of the Interactive Fantasies website; the Archive Team has a complete copy of FilePlanet which should include the full mWorld file archive from back in the day), bu...
by asie
Thu Mar 21, 2019 7:14 am
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 33134

Re: Zeta - a different approach to modern-day ZZT

Is there a way to actually do this in future versions?: - .CHR format, with size support: Fixed Width of 8, Variable Height from 8 through 16, Default is 8x14 (Megazeux CHR Format) - .PAL format support: See MegaZeux PAL format - .PLD format support: basically all 64 colors from EGA format converte...
by asie
Wed Mar 20, 2019 8:02 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 33134

Re: Zeta - a different approach to modern-day ZZT

Great work! This is super cool! I could get the game to pop out but then I lost the buttons for zooming, are there keyboard shortcuts? Fullscreen is a WIP or am I in need of a browser upgrade? Firefox 60.0.2 on Linux. How do I get to Kevedit? In order: 1. The popout/fullscreen stuff on either the M...
by asie
Tue Mar 19, 2019 9:00 am
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 33134

Re: Zeta - a different approach to modern-day ZZT

That's doable! I already have the API methods for setting delay values in place, I just need to expose them (and clean up the code for it). I'll see about it, though my priority right now is adding persistent saving support to the web version.
by asie
Sun Mar 17, 2019 5:02 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 33134

Zeta - a different approach to modern-day ZZT

Hey, asie here. (New account; I lost the password for mine years ago, and had since deleted the e-mail account used to register it. Ouch!) I've recently been hacking away at a not-quite-clone of ZZT called "Zeta"; that is, an emulator specifically designed to only emulate the subset of PC/...