Search found 177 matches

by 518
Sun Mar 21, 2004 3:53 pm
Forum: ZZT General
Topic: Does anyone know where the engine....
Replies: 3
Views: 2149

Does anyone know where the engine....

Does anyone know where the engine is that: 1. Has a colored boulder on the very edge of a board, ie red. 2. Has a board linked to it that has a board edge alligned with the red boulder on the second board. 3. Has an object right by the board edge, that, puts, say, a cyan boulder onto the board edge....
by 518
Sun Mar 21, 2004 2:58 pm
Forum: ZZT Projects
Topic: Stumpy's Speshul Day
Replies: 5
Views: 8932

Hence the reason I was using text files in the first place.
by 518
Sun Mar 21, 2004 3:14 am
Forum: ZZT Projects
Topic: Stumpy's Speshul Day
Replies: 5
Views: 8932

Stumpy's Speshul Day

I'd rather not release the name of my game right now, or any major details. Surprises, you must understand, are what I'm after. Well, anyway I'd first of all like to give some kind of hearwarming thanks to madtom or whoever the hell made this forum based on an absentminded thought I had five minutes...
by 518
Sat Mar 13, 2004 11:05 pm
Forum: ZZT General
Topic: Statement of Service
Replies: 2
Views: 1841

Statement of Service

Yeah, or SOS if you're looking for stupid puns. If you want me to program something, or you need some kind of ZZT-OOP help, just post here or email me at MOTP@tigerdrive.com I realize that some zzt-oop problems have a great delay, and in doing so, the maker sacrifices the entire game. Well, personal...
by 518
Mon Feb 16, 2004 3:45 pm
Forum: ZZT General
Topic: ZZT OOP Problems!
Replies: 35
Views: 12020

If your board is too big, it'll just completely screw everything up. Try export & Import, then delete everything else on the board. Or copy its text, though if it's a large object, doing that would be hell.
by 518
Sun Feb 08, 2004 3:34 pm
Forum: Goth Topic
Topic: Time-Travel
Replies: 55
Views: 17106

If time = 1, then you could technically travel at a rate of -1 minute per -1 minute.
by 518
Sun Feb 08, 2004 4:42 am
Forum: Goth Topic
Topic: Time-Travel
Replies: 55
Views: 17106

Time-Travel

Our first time-travel test is simple and practically non-existant. We are only going to send an electric jolt back in time. It won't cause a thing, I swear. ~Mr Adams ======================================================================= An unnatural jolt that sends a fly into a house. a boost of f...
by 518
Sat Feb 07, 2004 2:01 am
Forum: Dungeons of ZZT
Topic: 24hozzt
Replies: 1
Views: 1664

24hozzt

Just out of curiosity, when is the new 24hozzt going to be?
by 518
Mon Feb 02, 2004 10:03 pm
Forum: Dungeons of ZZT
Topic: Do you actually care about zzt?
Replies: 41
Views: 12579

I care for ZZT whenever I get an idea for game. Which is nearly all the friggin time, except none of them so far have lasted more than 1 board/5 minutes of speculation. Ditto. I've had that problem for 3 years, i get an idea, do a few boards, then can't think of what next. My current (may never fin...
by 518
Sun Feb 01, 2004 7:39 pm
Forum: ZZT General
Topic: Endgame Votes
Replies: 40
Views: 21718

Who would win between an ecstatic yellow dog and a cat with a gun?

I'll nominate in a minute. Maybe.
by 518
Sun Feb 01, 2004 4:32 pm
Forum: Dungeons of ZZT
Topic: MyDoom.A virus
Replies: 6
Views: 2861

Just out of curiosity, how many of us ARE on your address book?
by 518
Sun Feb 01, 2004 4:22 pm
Forum: ZZT General
Topic: A question
Replies: 16
Views: 4766

Well, for that, all you can do is create multiple objects with the same programming and change their names :\ And you can set a global zap or bind, by using flags, but in the case of bind, objects programming cannot be carried "overseas" or to another board, so you would have to have an ob...
by 518
Sat Jan 31, 2004 1:40 am
Forum: ZZT General
Topic: Who is currently working on a game?
Replies: 157
Views: 36700

by 518
Tue Jan 27, 2004 1:14 am
Forum: Dungeons of ZZT
Topic: I'm new and i need help!
Replies: 16
Views: 7073

And then there's that fontset t0ucan made, way back when...
by 518
Mon Jan 26, 2004 9:37 pm
Forum: Dungeons of ZZT
Topic: I'm new and i need help!
Replies: 16
Views: 7073

Zzt 2.0 doesn't have inventory problems. I should know because it's the only version I use unless I'm making screenshots. And no, people still arent going to believe me that the graphics are less like super-zzt and other annoying things that really tick me off about 3.2 Speaking of which, I have fou...