Search found 1823 matches
- Wed Jan 06, 2021 1:13 am
- Forum: ZZT General
- Topic: Linux port of reconstruction, now in C/C++
- Replies: 9
- Views: 181
Re: Linux port of reconstruction, now in C/C++
That seems about right to me. Applying this to a couple of out-of-bounds memory bugs I can think of off the top of my head: Weird messages displayed by black keys/doors. IIRC this is caused by black's index being zero and the array of color names starting at one. The stuff before and after ColorName...
- Mon Jan 04, 2021 7:59 am
- Forum: ZZT General
- Topic: Linux port of reconstruction, now in C/C++
- Replies: 9
- Views: 181
Re: Linux port of reconstruction, now in C/C++
I like the idea of testcases for ZZT's behavior using known inputs/outputs, especially stuff like hashing in-memory states. Automated testing isn't a panacea, but it would give you a way to measure whether or not the port is accurate. As for where to draw the line for which bugs to support (arbitrar...
- Mon Aug 10, 2020 6:31 am
- Forum: ZZT Projects
- Topic: Making a toolkit
- Replies: 0
- Views: 375
Making a toolkit
So. It's the year 2020, and I'm making a toolkit: toolkit-prototype.png What's in it: Top left: Color combinations for normal/breakable/water Left: Fake walls, line walls Slightly to the right of the middle: the 16-color section. These are all items for which ZZT has a default color, so you need 15+...
- Sun Jul 12, 2020 11:02 pm
- Forum: ZZT General
- Topic: player turned into lion by conveyor
- Replies: 5
- Views: 1096
Re: player turned into lion by conveyor
Conveyors are known to be buggy, and under certain circumstances (around which I'm fuzzy) they can do things like delete stat objects. Since keyboard input wasn't working at all, your end result must have been a player-colored lion (as opposed to a lion-charred player), because the player is what ac...
- Sun Apr 12, 2020 3:23 am
- Forum: ZZT General
- Topic: T637 ?
- Replies: 6
- Views: 1173
Re: T637 ?
Yeah, repairs are in progress. PHP's original MySQL library finally transitioned from deprecated to removed, which means a bunch of site code needs to be updated. I hate the mobile view of newer phpbb Is it a functional or aesthetic issue? If it's the latter, I'm open to installing a theme or two. T...
- Sun Nov 24, 2019 8:00 pm
- Forum: Suggestions
- Topic: ICANN sold .org control to private equity firm.
- Replies: 3
- Views: 1318
Re: ICANN sold .org control to private equity firm.
Regarding ownership: I currently have both the zzt.org domain name and the Dreamhost account. Regarding .org domains: there's a lot of hand wringing right now because nobody knows precisely how much prices will increase. What we can reasonably assume: Prices will go up. This was already a thing: the...
- Fri Feb 13, 2015 6:31 am
- Forum: Goth Topic
- Topic: Regarding drac0
- Replies: 8
- Views: 5413
Re: Regarding drac0
RIP :-(
- Tue Aug 06, 2013 6:47 am
- Forum: ZZT General
- Topic: Quantum P is pretty amazing
- Replies: 10
- Views: 4061
Re: Quantum P is pretty amazing
Quantum is a lazy bum.
- Mon Jun 17, 2013 4:49 am
- Forum: ZZT General
- Topic: Boss Fight Books Kickstarter includes ZZT
- Replies: 17
- Views: 9458
Re: Boss Fight Books Kickstarter includes ZZT
It's not mentioned on the Kickstarter page, but it is mentioned on her website: Anna Anthropy wants to interview people who grew up with ZZT.
So email her, and you might end up in a book or something.
So email her, and you might end up in a book or something.
- Sun May 05, 2013 5:34 am
- Forum: ZZT General
- Topic: Multiple idle directions at once..?
- Replies: 8
- Views: 3857
Re: Multiple idle directions at once..?
"Thing" is a wonderful word! And your posts are wonderfully informative -- thanks for doing the research.
I had no idea that / could be bad for lag.
I had no idea that / could be bad for lag.
- Sun May 05, 2013 5:24 am
- Forum: Goth Topic
- Topic: Washing Machine Religion
- Replies: 8
- Views: 5658
Re: Washing Machine Religion
Considering that the Christian church has practiced baptism for a long while now, I'm going to go out on a limb and say that your facts aren't exactly straight.H1~~ wrote:Catholicism Faith Instructions wrote:Do not bathe in running water (this will wash out your soul! )
- Sat Apr 20, 2013 4:33 pm
- Forum: ZZT Projects
- Topic: Mirroring ZZT worlds
- Replies: 13
- Views: 11434
Re: Mirroring ZZT worlds
I did not know we still had that word filter.
I closed the browser tab right after posting (before the post loaded), so I only just now found out about it! Perhaps the most amusement I've gotten from it.
What I meant to say was, thanks for the files/preservation effort, H1.
I closed the browser tab right after posting (before the post loaded), so I only just now found out about it! Perhaps the most amusement I've gotten from it.
What I meant to say was, thanks for the files/preservation effort, H1.
- Wed Apr 17, 2013 1:17 pm
- Forum: ZZT Projects
- Topic: Mirroring ZZT worlds
- Replies: 13
- Views: 11434
Re: Mirroring ZZT worlds
Well, we're still missing Pete the Pirate. Pirate's Peril was already in the archives.
Though I do want to
for your work, though, regardless of what's found in there. :)
Though I do want to

- Sun Apr 14, 2013 3:41 pm
- Forum: ZZT Projects
- Topic: Mirroring ZZT worlds
- Replies: 13
- Views: 11434
Re: Mirroring ZZT worlds
This download includes two copies of the old Pirates' Peril, and another of the remake.
It looks like we have a problem with our review system, too. Try looking at the reviews for Pirate Perils, and for Pete the Pirate -- it looks like you reviewed both games.
I hate it when history is lost. :(
It looks like we have a problem with our review system, too. Try looking at the reviews for Pirate Perils, and for Pete the Pirate -- it looks like you reviewed both games.
I hate it when history is lost. :(
- Thu Apr 11, 2013 12:52 pm
- Forum: ZZT Projects
- Topic: Mirroring ZZT worlds
- Replies: 13
- Views: 11434
Re: Mirroring ZZT worlds
I will have to take a look at these, to see if there's anything that's missing from our archives.