Search found 1823 matches

by Quantum P.
Wed Jan 06, 2021 1:13 am
Forum: ZZT General
Topic: Linux port of reconstruction, now in C/C++
Replies: 9
Views: 181

Re: Linux port of reconstruction, now in C/C++

That seems about right to me. Applying this to a couple of out-of-bounds memory bugs I can think of off the top of my head: Weird messages displayed by black keys/doors. IIRC this is caused by black's index being zero and the array of color names starting at one. The stuff before and after ColorName...
by Quantum P.
Mon Jan 04, 2021 7:59 am
Forum: ZZT General
Topic: Linux port of reconstruction, now in C/C++
Replies: 9
Views: 181

Re: Linux port of reconstruction, now in C/C++

I like the idea of testcases for ZZT's behavior using known inputs/outputs, especially stuff like hashing in-memory states. Automated testing isn't a panacea, but it would give you a way to measure whether or not the port is accurate. As for where to draw the line for which bugs to support (arbitrar...
by Quantum P.
Mon Aug 10, 2020 6:31 am
Forum: ZZT Projects
Topic: Making a toolkit
Replies: 0
Views: 375

Making a toolkit

So. It's the year 2020, and I'm making a toolkit: toolkit-prototype.png What's in it: Top left: Color combinations for normal/breakable/water Left: Fake walls, line walls Slightly to the right of the middle: the 16-color section. These are all items for which ZZT has a default color, so you need 15+...
by Quantum P.
Sun Jul 12, 2020 11:02 pm
Forum: ZZT General
Topic: player turned into lion by conveyor
Replies: 5
Views: 1096

Re: player turned into lion by conveyor

Conveyors are known to be buggy, and under certain circumstances (around which I'm fuzzy) they can do things like delete stat objects. Since keyboard input wasn't working at all, your end result must have been a player-colored lion (as opposed to a lion-charred player), because the player is what ac...
by Quantum P.
Sun Apr 12, 2020 3:23 am
Forum: ZZT General
Topic: T637 ?
Replies: 6
Views: 1173

Re: T637 ?

Yeah, repairs are in progress. PHP's original MySQL library finally transitioned from deprecated to removed, which means a bunch of site code needs to be updated. I hate the mobile view of newer phpbb Is it a functional or aesthetic issue? If it's the latter, I'm open to installing a theme or two. T...
by Quantum P.
Sun Nov 24, 2019 8:00 pm
Forum: Suggestions
Topic: ICANN sold .org control to private equity firm.
Replies: 3
Views: 1318

Re: ICANN sold .org control to private equity firm.

Regarding ownership: I currently have both the zzt.org domain name and the Dreamhost account. Regarding .org domains: there's a lot of hand wringing right now because nobody knows precisely how much prices will increase. What we can reasonably assume: Prices will go up. This was already a thing: the...
by Quantum P.
Fri Feb 13, 2015 6:31 am
Forum: Goth Topic
Topic: Regarding drac0
Replies: 8
Views: 5413

Re: Regarding drac0

RIP :-(
by Quantum P.
Tue Aug 06, 2013 6:47 am
Forum: ZZT General
Topic: Quantum P is pretty amazing
Replies: 10
Views: 4061

Re: Quantum P is pretty amazing

Quantum is a lazy bum.
by Quantum P.
Mon Jun 17, 2013 4:49 am
Forum: ZZT General
Topic: Boss Fight Books Kickstarter includes ZZT
Replies: 17
Views: 9458

Re: Boss Fight Books Kickstarter includes ZZT

It's not mentioned on the Kickstarter page, but it is mentioned on her website: Anna Anthropy wants to interview people who grew up with ZZT.

So email her, and you might end up in a book or something.
by Quantum P.
Sun May 05, 2013 5:34 am
Forum: ZZT General
Topic: Multiple idle directions at once..?
Replies: 8
Views: 3857

Re: Multiple idle directions at once..?

"Thing" is a wonderful word! And your posts are wonderfully informative -- thanks for doing the research.

I had no idea that / could be bad for lag.
by Quantum P.
Sun May 05, 2013 5:24 am
Forum: Goth Topic
Topic: Washing Machine Religion
Replies: 8
Views: 5658

Re: Washing Machine Religion

H1~~ wrote:
Catholicism Faith Instructions wrote:Do not bathe in running water (this will wash out your soul! )
Considering that the Christian church has practiced baptism for a long while now, I'm going to go out on a limb and say that your facts aren't exactly straight.
by Quantum P.
Sat Apr 20, 2013 4:33 pm
Forum: ZZT Projects
Topic: Mirroring ZZT worlds
Replies: 13
Views: 11434

Re: Mirroring ZZT worlds

I did not know we still had that word filter.

I closed the browser tab right after posting (before the post loaded), so I only just now found out about it! Perhaps the most amusement I've gotten from it.

What I meant to say was, thanks for the files/preservation effort, H1.
by Quantum P.
Wed Apr 17, 2013 1:17 pm
Forum: ZZT Projects
Topic: Mirroring ZZT worlds
Replies: 13
Views: 11434

Re: Mirroring ZZT worlds

Well, we're still missing Pete the Pirate. Pirate's Peril was already in the archives.

Though I do want to thank you for your work, though, regardless of what's found in there. :)
by Quantum P.
Sun Apr 14, 2013 3:41 pm
Forum: ZZT Projects
Topic: Mirroring ZZT worlds
Replies: 13
Views: 11434

Re: Mirroring ZZT worlds

This download includes two copies of the old Pirates' Peril, and another of the remake.

It looks like we have a problem with our review system, too. Try looking at the reviews for Pirate Perils, and for Pete the Pirate -- it looks like you reviewed both games.

I hate it when history is lost. :(
by Quantum P.
Thu Apr 11, 2013 12:52 pm
Forum: ZZT Projects
Topic: Mirroring ZZT worlds
Replies: 13
Views: 11434

Re: Mirroring ZZT worlds

I will have to take a look at these, to see if there's anything that's missing from our archives.