Please stay strong Zamros we love you and want to see all the cool things you do in the future, in addition to all the cool things you've already done!
Pls let me know what's going on, by PM or whatever.
So, in theory, could existing ZZT games be run on it? It would be a lot of work and the result would be a mess -- you wouldn't be able to capture any of the faux 3D that ZZT authors have been using since the 90s. Still, the idea of capturing the creativity and enthusiasm of these games and transferr...
Glad you enjoyed it. There was this ZZT game called something like Darkland Adventures that was a non-linear side-scroller and probably an inspiration for Ecco. I don't remember if you could go back to previous areas, though. Not on the archive, I'll have to post it here next time I get my external ...
Cool, I'm on Twitter! The video looks a little slow, though, are you using Dosbox? The jumping speed, for example, was supposed to be similar to that of an actual free-falling object at Earth's surface. And air depletion was meant to be around one per second. It's been a really long time since I tes...
This is a game that I started working on maybe ten years ago. I planned for it to be one of the biggest games on the archive in terms of file size, with each level being an entire world. Not because of its gameplay length, but because the engine just takes up so much space. I never got to make as ma...
Cool video! It's so weird but also great seeing an actual human person say things like 'ZZT' and 'STK' -- I'm used to only ever seeing these words in text.