Search found 6 matches

by Nerezza
Fri Dec 13, 2019 10:25 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 31422

Re: Zeta - a different approach to modern-day ZZT

I don't have a ton of suggestions since I don't have my 486 anymore, (So I can't check against a real dos machine at the moment) but there is some 'popping' when a lot of notes play in sequence which wasn't how it worked on a real pc speaker from what I remember. You can hear it during the more rapi...
by Nerezza
Tue Dec 10, 2019 7:08 am
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 31422

Re: Zeta - a different approach to modern-day ZZT

It's not -perfect- but yes this is much much better! The repeated notes are audible now and sound much better.

The only issue is that now Windows 10 thinks it's a virus and deletes it unless I turn off real time protection, for some reason...
by Nerezza
Fri Nov 29, 2019 11:17 pm
Forum: Videogames
Topic: Undertale
Replies: 4
Views: 8375

Re: Undertale

My mind was blown by Undertale back when it came out. Isn't this game getting a sequel sometime soon or something? The sequel is in a state of limbo as far as I know. The dev is getting some team members together and then active development should start? The demo is out though and it's pretty good,...
by Nerezza
Fri Nov 29, 2019 11:11 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 31422

Re: Zeta - a different approach to modern-day ZZT

There still seems to be something odd with the music code compared to vanilla ZZT on a dos computer. It's better now, but there's still an issue with repeated notes. In the original game, repeated notes would have each note be a new 'hit', like hitting the same note on a piano over and over, but it ...
by Nerezza
Wed Oct 02, 2019 11:35 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 31422

Re: Zeta - a different approach to modern-day ZZT

Ah, that's easy enough to set up with shortcuts, that'll work fine, thanks a lot!
by Nerezza
Thu Sep 26, 2019 1:55 am
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 31422

Re: Zeta - a different approach to modern-day ZZT

I'm having issues getting Super ZZT working properly in Zeta. It seems to only load one world at a time in the world list. Dosbox lists each world instead, so I know it's something going on with Zeta. Any ideas what's going on here or what I can do to fix it?