Search found 4 matches
- Thu Oct 07, 2004 8:38 pm
- Forum: ZZT Clones and Editors
- Topic: Windows Port for ZZT
- Replies: 19
- Views: 11434
I have a start to a windowed version of ZZT in C++. I worked out world loading, board changes, and part of the messaging system. The only object implemented so far, however, is the player (the board renderer also doesn't do line walls properly). If anyone wants it ... I don't see myself working on i...
- Tue Dec 23, 2003 10:29 pm
- Forum: ZZT Clones and Editors
- Topic: KevEdit users wanted
- Replies: 26
- Views: 15355
So, I had some more thoughts: -If the file list in the load dialog wasn't case sensitive, it would be easier to load things ... having all the lower case filenames at the bottom is a bit rough. (directories at the bottom is a good call, though) -If new worlds had a start board in addition to a title...
- Wed Dec 17, 2003 10:59 pm
- Forum: ZZT Clones and Editors
- Topic: KevEdit users wanted
- Replies: 26
- Views: 15355
- Mon Oct 13, 2003 6:07 pm
- Forum: ZZT Clones and Editors
- Topic: ZZT editor improvements
- Replies: 50
- Views: 29321