Search found 10 matches

by zeezat
Thu Dec 23, 2010 9:06 pm
Forum: ZZT Projects
Topic: TestFlag - New ZZT Game
Replies: 24
Views: 32041

Do you want more?

Hey, guys, zeezat here. Haven't posted in a while.
So, if you want more screenshots, give it to me, right?
by zeezat
Fri Nov 13, 2009 9:32 pm
Forum: ZZT Projects
Topic: TestFlag - New ZZT Game
Replies: 24
Views: 32041

...and commodore!
Your tip should be useful, so I give you this as a thank-you.
Image
The screenshot of the game's title screen!
by zeezat
Fri Nov 13, 2009 8:51 pm
Forum: ZZT Projects
Topic: TestFlag - New ZZT Game
Replies: 24
Views: 32041

A few things to note.

OK, OK, OK, OK, OK, let's STOP talking about that guy, please! I need asistance on how making scrolls work... And the one who gives me steps to do it nicely, that someone will get a screenshot of TestFlag. Ok, here is the case: when I touch the scroll, it does... nothing. What I want is that when I ...
by zeezat
Thu Nov 12, 2009 11:42 pm
Forum: ZZT Projects
Topic: TestFlag - New ZZT Game
Replies: 24
Views: 32041

please be more specific on what you need help with about scrolls and passages. you can make copies of a board if you press "T" in the editor and export it then import it again. Exporting/Importing... THAT'S The Idea! Besides I have to draw the whole board again and again, but well... Abou...
by zeezat
Thu Nov 05, 2009 9:44 pm
Forum: ZZT Projects
Topic: TestFlag - New ZZT Game
Replies: 24
Views: 32041

Thanks!
Could you help me in the following?
-Scrolls
-Passages
-Duplicating boards (not so useful but I can apreciate it!)
I have taken a screenshot!
by zeezat
Sat Oct 31, 2009 8:47 pm
Forum: ZZT Clones and Editors
Topic: cordon
Replies: 43
Views: 36025

UltraZZT animation.

Somebody said Game Animation occurs thanks to UltraZZT's #board command...
by zeezat
Sat Oct 17, 2009 1:38 am
Forum: ZZT Projects
Topic: TestFlag - New ZZT Game
Replies: 24
Views: 32041

TestFlag - New ZZT Game

Title: TestFlag Created by: Marifransia Games (under the code name of zeezat) Game type: Adventure Description: Restore the 6 cubes to reform the testcard flag in order to restore your television screen. Walk your way in 7 quests with a "pre-quest" as an introduction. Once you cleared the ...
by zeezat
Sat Oct 10, 2009 8:15 pm
Forum: ZZT Clones and Editors
Topic: Animating on KevEditor
Replies: 7
Views: 8465

Truncheon wrote:Don't wanna blow my own trumpet or anything, but ultra zzt can do this.

By using the #board command, you can get a fast switch through a list of boards, at about 30 fps.
Hmm... Board Switching... :safe: I'll have to test the technique...
by zeezat
Fri Oct 09, 2009 12:36 am
Forum: ZZT Clones and Editors
Topic: Animating on KevEditor
Replies: 7
Views: 8465

Look at the title

What do you mean? Adding animation to KevEdit? Or using KevEdit to add animation to a game? If i'd want to add animation to KevEdit then the topic would be: "Animating Kevedit". Note the title "Animating on KevEdit", meaning that I go for option two, which is adding animation to...
by zeezat
Sun Oct 04, 2009 10:50 pm
Forum: ZZT Clones and Editors
Topic: Animating on KevEditor
Replies: 7
Views: 8465

Animating on KevEditor

It could be possible but how?