Search found 11 matches

by ern56
Sun Jun 13, 2021 2:34 pm
Forum: ZZT General
Topic: Autumn 2003 24 Hours of ZZT
Replies: 15
Views: 14051

Re: Autumn 2003 24 Hours of ZZT

emmzee wrote: Thu Jan 02, 2020 5:14 pm Any updates on this? Maybe a new thread should be started to gauge interest; likely too late for the Jan 19 date.
I still owe you folks a 24hozzt, don't I? Let's see if we can make this happen.
by ern56
Sun Jun 13, 2021 2:23 pm
Forum: ZZT Companies
Topic: Mirror Image Games (Redux)
Replies: 233
Views: 114320

Re: Mirror Image Games (Redux)

LlamaRiot wrote: Sun Jun 13, 2021 1:37 pm even if this has folded I need to use the mig board
Yeah anything I make is still gonna be a MIG game. Sorry not sorry. ¯\_(ツ)_/¯
by ern56
Thu Nov 28, 2019 3:33 pm
Forum: ZZT General
Topic: Autumn 2003 24 Hours of ZZT
Replies: 15
Views: 14051

Re: Autumn 2003 24 Hours of ZZT

The only reason for suggesting to keep the 24h rule is so that this contest would be more in line with those of the past; however doing a WoZZT would be great too. Re timing, maybe late Jan would be good? Yeah, the more I think about it, the more I like the 24 hours over a week idea. I think the ho...
by ern56
Sun Nov 17, 2019 2:38 am
Forum: ZZT General
Topic: Autumn 2003 24 Hours of ZZT
Replies: 15
Views: 14051

Re: Autumn 2003 24 Hours of ZZT

It'd be great to see another 24hoz contest. Maybe to accommodate peoples' varying schedules and adult lives, people could be given a week to do their game, but only using a maximum of 24 hours. Honor system. Realistically I can't work on a game more than a couple hours a day now anyways. I kind of ...
by ern56
Sun Nov 10, 2019 6:31 pm
Forum: ZZT General
Topic: Autumn 2003 24 Hours of ZZT
Replies: 15
Views: 14051

Re: Autumn 2003 24 Hours of ZZT

Yes it does! If anyone does something like this, no weekend contest for me I work then :( I know that probably puts me in the minority. Hey! Long time, no see! If you're interested in participating, we will figure out some kind of scheduling that will work for you. If the onus is on me to organize ...
by ern56
Sat Nov 09, 2019 1:00 am
Forum: ZZT General
Topic: Autumn 2003 24 Hours of ZZT
Replies: 15
Views: 14051

Re: Autumn 2003 24 Hours of ZZT

https://museumofzzt.com/article/300/judging-the-autumn-2003-24-hours-of-zzt Somebody find eRN56 and tell them they have to host the next contest. So, uh, homz just sent me a message on Facebook, and like - what? I completely forgot about making this game, and I'm blown away and extremely humbled th...
by ern56
Mon Jan 15, 2007 10:40 pm
Forum: ZZT General
Topic: Weekend of ZZT 2007
Replies: 260
Views: 102827

This was a lot of fun. :D... I sort of wish I had taken today and put a bit more work into my entry, but still, I'm overall satisfied with my game.

Speaking of which, all the entries are really, really well done. All the ones I've played are impressive. :)
by ern56
Mon Jan 15, 2007 2:32 am
Forum: ZZT General
Topic: Weekend of ZZT 2007
Replies: 260
Views: 102827

Aha, it works now! I've uploaded my entry. It's kinda short, but I had a lot of stuff going on this weekend, so I'm really just glad I was able to finish something and submit it.
by ern56
Mon Jan 15, 2007 2:23 am
Forum: ZZT General
Topic: Weekend of ZZT 2007
Replies: 260
Views: 102827

Well, I'm done, but I seem to be having some trouble with uploading.

I keep getting the error "Not uploaded! Filetype should be ZIP.", even though my file is definitely a .zip. :/

I had to use WinRAR to zip it - could this be a factor?
by ern56
Sun Jan 14, 2007 3:05 pm
Forum: ZZT General
Topic: Weekend of ZZT 2007
Replies: 260
Views: 102827

I only have one board left to do now. I really feel like I'm forgetting something - it seems odd to be done so early.
by ern56
Sun Jan 14, 2007 3:26 am
Forum: ZZT General
Topic: Weekend of ZZT 2007
Replies: 260
Views: 102827

My entry's going alright, but I've got a lot of boards left to add. My game isn't terribly complex, but I'm still finding it a little confusing at points.

I'm also concerned that my game doesn't seem to have nearly enough crime in it. :\