Search found 608 matches

by Saxxon
Wed Mar 20, 2019 12:43 am
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 45
Views: 31162

Re: Zeta - a different approach to modern-day ZZT

This is *awesome*.
by Saxxon
Sun Mar 17, 2019 3:28 am
Forum: ZZT Clones and Editors
Topic: Lyon
Replies: 563
Views: 328059

Re: Lyon

by Saxxon
Thu Jul 12, 2018 8:04 pm
Forum: ZZT General
Topic: Greetings, I just acquired the rights from Tim to remake ZZT
Replies: 9
Views: 11420

Re: Greetings, I just acquired the rights from Tim to remake

I've recently obtained permission from Tim Sweeney and Epic to remake ZZT and publish it on Steam. This is fascinating news! I'm really excited to see what you will come up with. I think it's a fool's errand to attempt to make it compatible with all ZZT worlds and still have the features you are lo...
by Saxxon
Wed Jul 11, 2018 4:33 pm
Forum: ZZT Clones and Editors
Topic: Tyger
Replies: 292
Views: 187646

Re: Tyger

Bump. I miss this.
by Saxxon
Wed Jul 11, 2018 3:52 pm
Forum: ZZT Clones and Editors
Topic: Lyon
Replies: 563
Views: 328059

Re: Lyon

Picked this back up now that I have a good sense of direction again. I think by now a ZZT emulation is not as valuable as a good editor with mouse support. Still, I want to have facilities for better debugging ZZT games during development. We're almost done with moving to IoC+OpenTK. I'm really back...
by Saxxon
Wed Jul 11, 2018 3:43 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 176692

Re: ZZT Ultra

That is *really heckin' cool*.
by Saxxon
Mon Oct 30, 2017 5:05 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 176692

Re: ZZT Ultra

Great progress!
by Saxxon
Wed Jun 07, 2017 2:26 pm
Forum: ZZT Clones and Editors
Topic: BANG! revival
Replies: 9
Views: 10773

Re: BANG! revival

This may (or very well may not) be of interest to some, but I recently wrote a blog post about a Zem! X remake in Bang! that never really got off the ground that I, WiL, and adv were all working on like 14 years ago. http://whatnot.bombdotcom.net/unfinished-game-zem-for-bang/ This is a really cool ...
by Saxxon
Wed Jun 07, 2017 2:06 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 176692

Re: ZZT Ultra

I'm never really a fan of DosBox atrocious emulations either and rather play on Windows XP(which I no longer have), or FreeDos(which I haven't used yet), or ZZT clones that could at least come close to the actual way the engine works. Dosbox throws away tight and accurate timing left and right, whi...
by Saxxon
Thu Oct 06, 2016 1:03 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 176692

Re: ZZT Ultra

The spec for WebAudio is very thorough and awesome, but implementation in current browsers is really lacking. Someone cobbled together a synth, but the latency was like 150ms+. That kind of latency doesn't really fly in games.
by Saxxon
Thu Oct 06, 2016 12:54 pm
Forum: ZZT General
Topic: Making a game to literally resurrect ZZT... Dr. Dos smiley?
Replies: 11
Views: 10543

Re: Making a game to literally resurrect ZZT... Dr. Dos smil

Dr. Dos wrote:sorry buddy, you only get one shot at your fursona in the ZZT community
I WAS YOUNG AND STUPID
by Saxxon
Sat Sep 17, 2016 8:42 pm
Forum: ZZT General
Topic: hey
Replies: 5
Views: 7573

Re: hey

I'm listening. Wink.
by Saxxon
Sat Sep 17, 2016 8:38 pm
Forum: ZZT General
Topic: Making a game to literally resurrect ZZT... Dr. Dos smiley?
Replies: 11
Views: 10543

Re: Making a game to literally resurrect ZZT... Dr. Dos smil

Haha, my cameo reference was a large red "dragon". I remember submitting that *years* ago. I'd love to change it, but that thing is pretty immortal by now.
by Saxxon
Sat Sep 17, 2016 8:34 pm
Forum: MegaZeux Discussion
Topic: i like-a de megazeaux
Replies: 4
Views: 8453

Re: i like-a de megazeaux

I almost made it 4 years as the last poster on this forum!

I'VE BEEN FOILED
by Saxxon
Sun Sep 11, 2016 6:09 pm
Forum: ZZT Clones and Editors
Topic: ZZT Ultra
Replies: 268
Views: 176692

Re: ZZT Ultra

SDL is a great way to go. It's wildly compatible and there are bindings that work on pretty much every platform.

Edit: In response to SmileyMZX, we've been able to get Roton on Win/Osx/Linux, so long as we avoid DirectX :) Mono+OpenTK works wonderfully for us.