Search found 46 matches

by c99koder
Sat Feb 23, 2008 10:13 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

No, DreamZZT does not currently implement player clones the same way ZZT does.
by c99koder
Sat Feb 23, 2008 8:14 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

You would have to ask the developer of Plastic.
by c99koder
Sat Feb 23, 2008 8:04 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

Scrolling with the touchscreen is possible, yes.
by c99koder
Sat Feb 23, 2008 7:29 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

I assume you're talking about the Nintendo DS version? The Nintendo DS hardware tile mode (which DreamZZT uses) can only display 32 x 32 tiles on the screen at a time and does not support scaling or rotation, only scrolling. Displaying them all on screen using smaller tiles would require using a fra...
by c99koder
Mon Sep 03, 2007 6:21 pm
Forum: ZZT Clones and Editors
Topic: Rotons / Dragon Pups
Replies: 1
Views: 4307

Rotons / Dragon Pups

Does anyone have a good description on how Rotons / Dragon Pups are supposed to react? From what I can see, Rotons w/ intel of 0 have a 50% chance of either moving toward the player or counter-clockwise from the player, and the switch rate determines how often it picks which way to go. But I'm havin...
by c99koder
Mon Aug 06, 2007 2:33 am
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

DreamZZT 3.1.500

Dreamcast is gonna have to sit this one out.. it has a few bugs and I want to get this release out tonight. DreamZZT 3.1.500 ============ New Features * DreamZZT Online support for Nintendo DS * Support for saving SuperZZT games * Directory listing in NDS file browser (contributed by ndsdev -at - th...
by c99koder
Sun Aug 05, 2007 8:13 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

I gave up releasing disc images a long time ago. There's no consistent way to do it. I release DreamZZT for the Dreamcast as an SBI file, which you can burn with Selfboot Inducer or Mac Dream Tool.
by c99koder
Sat Aug 04, 2007 11:01 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

Yeah, Dreamcast is still supported. There isn't as much interest in the Dreamcast version as the other platforms, so I haven't been including it with the betas. I'll include the Dreamcast version with the next release.
by c99koder
Sat Aug 04, 2007 4:20 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

I created a new ticket type to easily submit games to be added to the compatibility chart. If you want to add a game to the compatibility chart without creating a trac account, use the trac ticket template below: Submit a compatibility report . The compatibility score should be one of the values lis...
by c99koder
Thu Jul 19, 2007 1:24 am
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

Made some interesting observations about objects blocking board edges.. Doors / Objects: receive "touch" event only if the linked board is the same as the current board Gettable items: you pick them up Pushable items: you push them Here's the funny ones: Keys: If you don't already have the...
by c99koder
Wed Jul 18, 2007 11:52 am
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

There's a compatibility chart on the wiki that anyone is free to update. Trac doesn't require email addresses or anything, just pick a username and password and you're able to edit the wiki. I know the wiki table syntax is a bit confusing, so if you want to just post compatibility reports here I can...
by c99koder
Wed Jul 18, 2007 1:27 am
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

DreamZZT 3.1.458 ============ New Features * New debug console command: viewport <x> <y> resizes the visible board size * DS will pause game and go to sleep when closing the lid Bug Fixes * Shooting a bear is now only worth 1 point * Gems give you 10 health points in SuperZZT * Play 'Ouch!' sound ef...
by c99koder
Fri Jul 13, 2007 9:20 pm
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

It's useful to enlarge regular ZZT for non-computer displays. For example, the DS's screen can only show 32x24 which is smaller than a ZZT board, so the engine needs to be able to scroll it. Same for the Dreamcast, while it can show the full board it's difficult to see on a TV, so I might enlarge th...
by c99koder
Fri Jul 13, 2007 11:41 am
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

haha yup that's the game
by c99koder
Fri Jul 13, 2007 2:20 am
Forum: ZZT Clones and Editors
Topic: DreamZZT 3.0.8 and DreamZZT-lite
Replies: 82
Views: 67616

I made it a console command: viewport width height That will resize the visible game board to the specified width and height (in characters). Below is the result of "viewport 8 8": http://webdav.c99.org/sam/dzzt8x8.png The standard ZZT and SuperZZT visible sizes are 60x25 and 30x25 (this i...