Search found 240 matches

by Jotz
Mon Dec 22, 2003 12:06 am
Forum: Goth Topic
Topic: Google scavenger hunt
Replies: 20
Views: 11020

Heres a tough one: 1
by Jotz
Sun Dec 21, 2003 9:46 pm
Forum: Videogames
Topic: The DDR Thread.
Replies: 10
Views: 5044

First of all, does anyone play DDR at any Chicago area?

My records:

Maxx Unlimited - Heavy - C
Era - Heavy - AA
So Deep - Heavy - A (2 goods)

And once, my friend fell off the pad and almost hit his head on the stereo thing.
by Jotz
Sun Dec 21, 2003 8:11 pm
Forum: Goth Topic
Topic: Google scavenger hunt
Replies: 20
Views: 11020

Next number: 1,250,000,000
by Jotz
Sat Dec 20, 2003 8:21 pm
Forum: Goth Topic
Topic: Google scavenger hunt
Replies: 20
Views: 11020

Google scavenger hunt

Ok, here is how it goes. I say a random number, then you have to find a word that has the closest number of matches to the number. Simple as that.

First number: 3,450,200
by Jotz
Sat Dec 06, 2003 3:44 pm
Forum: ZZT Clones and Editors
Topic: Bang!
Replies: 13
Views: 8078

The problem is that Bang is very open-ended. There are no health, gems, ammo, etc. Because of that, there would probably be no reason for bugs to be in it. All you really need are more commands for it to function like you want it to.
by Jotz
Tue Dec 02, 2003 9:24 pm
Forum: Dungeons of ZZT
Topic: ZZT online!
Replies: 57
Views: 20393

If this ZZT online will come true, could you make a section where it is like my Jotz Town? All you have to do is get houses from other people and put them in a city like place. Then in it, you can make several stores which you can sell ammo, torches, etc.
by Jotz
Sat Nov 29, 2003 9:14 pm
Forum: ZZT General
Topic: Hello I want to know something
Replies: 9
Views: 3775

Sorry but I don't speak Italian. Can you clean that text up a little?
by Jotz
Fri Nov 28, 2003 3:40 am
Forum: ZZT General
Topic: Advanced running object
Replies: 7
Views: 3432

The /rnd for all of them create a more life-like run away movement so they're harder to catch. And the #if alligned codes are for if the object is blocked in the direction its running from you. The #if blocked codes are for when the object is trapped in a corner.
by Jotz
Thu Nov 27, 2003 8:56 pm
Forum: ZZT General
Topic: Advanced running object
Replies: 7
Views: 3432

Advanced running object

Directions: 1)Make a board with random walls all over the place 2)Put a bunch of objects on the board with this code: [start of code] @scared #cycle 1 :loop /opp seek #if alligned if blocked e /rnd #if alligned if blocked w /rnd #if alligned if blocked n /rnd #if alligned if blocked s /rnd #if block...
by Jotz
Thu Nov 27, 2003 8:50 pm
Forum: ZZT General
Topic: Need contributions for city game
Replies: 84
Views: 29617

I just assign you a house and you make your house within the boundery of the walls. Sorry, I haven't been paying a lot of attention to Jotztown (thanks a lot Bang). I will try to get that block of vacant houses soon.
by Jotz
Thu Nov 20, 2003 10:20 pm
Forum: ZZT General
Topic: Need contributions for city game
Replies: 84
Views: 29617

I am making a new block right now so wait a bit and there will be a lot of vacant houses.
by Jotz
Wed Nov 19, 2003 10:17 pm
Forum: ZZT General
Topic: Need contributions for city game
Replies: 84
Views: 29617

Well everyone that is currently making a house please tell me if you are still doing so because I could use the house for someone else if you don't want to make a house. Currently, my residents are Dr Dos, Madtom and Ryan.
by Jotz
Tue Nov 18, 2003 10:32 pm
Forum: ZZT General
Topic: Need contributions for city game
Replies: 84
Views: 29617

To everyone: jaqms90@hotmail.com
by Jotz
Tue Nov 18, 2003 3:46 am
Forum: ZZT Clones and Editors
Topic: Bang!
Replies: 13
Views: 8078

Hmm....It could have a better interface. Otherwise, it's perfect!
by Jotz
Mon Nov 17, 2003 9:49 pm
Forum: ZZT General
Topic: Need contributions for city game
Replies: 84
Views: 29617

I guess you can make other things other than houses but I will have to edit the things you are selling because I can't let you give away 10000 health.