Search found 240 matches
- Thu Feb 21, 2008 12:18 am
- Forum: ZZT General
- Topic: more people
- Replies: 139
- Views: 49894
I say we should make games that relate to and extend current events and pop culture. For example, a game set in the future where global warming has driven the human race to widespread chaos, a World War III game based on a Chinese invasion on the U.S., etc. Kind of along these lines, I'm planning on...
- Wed Feb 20, 2008 10:02 pm
- Forum: ZZT General
- Topic: more people
- Replies: 139
- Views: 49894
- Tue Feb 19, 2008 10:33 pm
- Forum: ZZT General
- Topic: Small Game Exhibition
- Replies: 22
- Views: 8960
- Sun Feb 17, 2008 7:59 pm
- Forum: ZZT General
- Topic: Small Game Exhibition
- Replies: 22
- Views: 8960
Small Game Exhibition
Let's make some small games! Rules are simple: - To "join", post a topic/plot that you would like someone to make a game of. - You MUST make a game about the topic/plot from the post below yours. - Don't post here again until you have sent me your game to jotz14@gmail.com. I will make a s...
- Mon Feb 04, 2008 6:22 pm
- Forum: ZZT General
- Topic: more people
- Replies: 139
- Views: 49894
I suggested we create a prefab introductory description of ZZT then posting it on at least 20 forums per user. so basically you're saying we should spam forums money or not, you're an idiot When does mass advertising become spamming? I guess we should keep it in game forums. But we could still post...
- Mon Feb 04, 2008 7:25 am
- Forum: ZZT General
- Topic: more people
- Replies: 139
- Views: 49894
I suggested we create a prefab introductory description of ZZT then posting it on at least 20 forums per user. If you saw my recent postings at DMZX, I have made a lot of real money online. Here's what we could do: if 3 people make quality ZZT games, I will personally make $100 online and give 50 pe...
- Mon Jan 28, 2008 11:44 pm
- Forum: ZZT General
- Topic: ZZ3
- Replies: 6
- Views: 3660
- Sun Jan 06, 2008 5:52 am
- Forum: ZZT General
- Topic: Programming Question
- Replies: 6
- Views: 3982
- Wed Dec 19, 2007 1:03 am
- Forum: ZZT Projects
- Topic: What are you working on right now?
- Replies: 362
- Views: 151727
- Wed Dec 05, 2007 1:00 am
- Forum: Suggestions
- Topic: New ZZT version (perhaps 4.5, perhaps 5.0...)
- Replies: 21
- Views: 17151
Being an alternative GCS fanatic, I ask you if you'd be interested in fixing up the source code of BANG!. BANG! is a GCS far superior than ZZT and MZX. It's written in C/C++, uses Allegro, and is Windows based. All you'd have to to is make the source be able to compile then things will go from there...
- Wed Oct 10, 2007 12:39 am
- Forum: ZZT General
- Topic: Resolution problem
- Replies: 4
- Views: 3018
- Mon Oct 08, 2007 12:11 am
- Forum: ZZT General
- Topic: Resolution problem
- Replies: 4
- Views: 3018
Resolution problem
I got this Pentium II Compaq Armada laptop for $25 the other day. When I run ZZT, there's empty space between all the characters. Any idea how to fix this? Assuming it's probably a resolution problem, the laptop's max resolution is 1024x768.
- Wed Oct 03, 2007 1:08 am
- Forum: ZZT General
- Topic: Fucking A.
- Replies: 19
- Views: 8099
- Fri Jul 13, 2007 7:27 am
- Forum: ZZT Clones and Editors
- Topic: DreamZZT 3.0.8 and DreamZZT-lite
- Replies: 82
- Views: 68976
- Sun Apr 15, 2007 6:55 pm
- Forum: ZZT General
- Topic: 24hoZZT d'Or Ed "SPF#5"#5 TOPICS ROBOTS/WOMEN
- Replies: 44
- Views: 12586