Magic Land Dizzy Programming errors: None whatsoever! Gems: They're all in plain sight, except for one in a suit of armor, and that suit is clearly differentiated from the rest. You really should be able to find them. Map: Gaze upon my pitiful ASCII art... Ending \ Hell / Volcano | Witch's hut | Castle-Grove-Monolith-Weird Henge-Swamp / \ | -----\ /--------------------------/ | West treetops | | / /------\ | | Tower-Chapel | | \--------------+----\ | | /-------------------Throne room-Inside the castle-/ | | | |East treetops-\ | | | Forgotten dungeon /---------------/ | | | \ Monolith top | | | Down the well---------\ | | | /---------\ | | Drawbridge-Bridge-Ice Palace entrance | | | | | | | | \-----------------------------------------------+----------------/ | Zaks' Tower | | /--------------------------------- ------/ Ice palace Set the speed to slowest and restore. Exit the temple and get ready to run. Those wasp things will kill you in one hit, as will the bullets. Go west very fast. Quickly go through the doors and take the weight of the pad. Save, quit, set the speed to normal again and then restore. Go to Mo Fat. Give him the chest, the gold and the egg for a dehydrated boat, a can of petrol and an outboard motor. Talk to him and give him 20 coinastle and get the crank. Go outside and attach Set the speed to slowest and restore. Exit the temple and get ready to run. Those wasp things will kill you in one hit, as will the bullets. Go west very fast. Quickly go through the doors and take the weight of the pad. Save, quit, set the speed to normal again and then restore. Go to Mo Fat. Give him the chest, the gold and the egg for a dehydrated boat, a can of petrol and an outboard motor. Talk to him and give him 20 coinhe forgotten dungeon. Get the lamp and go to trock and go up using a bubble. Go to grave 2. Dig through and enter the passage. Enter the passage and get the bomb. Go to village 2 and get the weight. Put the stone in the totem pole. Go to Mo Fat and get the axe. Go to the dock and get the bible. Go to underwater west. Use the pogo stick on Pogo Island. Get the fireproof clothing and go back down. Go to the bridge and chop a hole in the side with the axe. Enter Hookjaw's gra Fall to Weird Henge and grab the dagger. Go te docks. Put the dehydrated boat out at the end of the jetty. Put the motor in the back and fill it with gas. Use the ignition key. Go to the ending. Enjoy the ending!