Fantasy World Dizzy: Programming errors: None! Gems: Dungeon: After you rescue Daisy, go to the dungeon and there will be a gem. Castle Stairway: Touch the picture 3 times. Banquet Hall: Touch the end chair. Moat and Portcullis: There's one in plain view, but also one in a torch holder. West Wing: There's one under the pillow. East wing: There's one in the chest. Tower: One's in plain sight and one's in a box. Bridge: There's one in plain sight and one in the second bush from the left. Warehouse: One's in plain sight. One's in a box. One's on a cloud (use the transporter). Pier: There's one in a round thingummy-bob. Gate Facility (inside): It's in plain sight. Entrance to village: It's in plain sight. 1st village section: Check the lower-right bush. 2nd village section: Check the rampart on the right of the middle tree. The breakable becomes fake. 1st treehouse section: There's one inside a house. 2nd treehouse section: There's one in plain sight and one hidden in the middle tree. Field: There's one under a lettuce. Australia: It's in plain sight. Dragon cave: It's in plain sight. Volcano: There's one in plain sight, and one on top of the volcano. Abandoned Mine: It's in plain sight. Cloud castle: It's on a beanstalk leaf. Inside cloud castle: It's in plain sight. Secrets: In the secret passage out of the dungeon, a wall is weak. Push it to reveal a secret. The co-ordinates are 35, 15. There is another weak wall in the abandoned mine at the co-ordinates 23, 19. There is a secret passage in the first dragon board at 12, 5. Map: Gaze at my pitiful ASCII art skills... Tower | | | West wing-Banquet hall East wing | | | | | | /----Moat and portcullis-King's castle-Alligator----\ | | | | | | | | | | /---------/ | | | | | \ | | \ | | \ | | King's Dungeon | | | | | | | | | | | | | | Secret passage | | | | | | | \----------------------------------------------\ | | | | | | | Pier-Warehouse-Broken bridge-Amarog's den | | | /---------------------------------------------------/ | Treehouse 1-Treehouse 2 Castle 1-----\ | / | | | |Ending | Outside cloud castle | | | | | | | | | | | | | | | Gate facility | \Castle 2-Dungeon | | \ | Dragon 1-Village 1-Village 2-Field-Volcano / | / | / | Australia Dragon 2-Abandoned mine Walkthrough: Give the apple to the troll if you want. Get the stale bread and jug of water. Put out the fire with the water. Go south and get the boulder. Go north (the left way). Give the bread to the rat. Go west (the top way) and pull the lever. Go to the banquet hall and talk to Denzil to get the rope. Go to the tower and get the gold key and bone. Go to the alligator, save and to tie it's snout up with rope. Get the boulder. Go to Amarog's den. Enter and quickly throw him the bone. Grab the boulder and go to the broken bridge. Throw all three boulders into the water and get the iron key. Go to the pier and talk to Dozey to get the sleeping potion. Go to dragon 1. Save and give the dragon the sleeping potion. Go to the gate facility. Insert the iron key in the lower-left box. Go to the field and get the pygmy cow. Talk to Dylan. Go to the volcano and get the bronze key. Go to the gate facility and put the bronze key into the lower right box. Put the gold key in the upper-left slot. Go to treehouse 2. Talk to Grandizzy to get the crowbar. Get the pickaxe and door knocker. Go to village 1. Pry off the cover of the well with the crowbar and go down it to Australia. Get the silver key. Give the pygmy cow to the trader and get the bean off the crate. Go to the gate facility. Put the silver key in the upper-right box. Go to the tower. Put the knocker on the door and get the bucket. Go to the volcano. Fill the bucket and go to the field. Put the bean in the manure and water it. Go up the beanstalk. Get the dragon egg. Go to dragon 2 and put the egg in the nest. Go to the abandoned mine. Clear through the rubble with the pickaxe and get the rug. Go to castle 1. Place the rug over the pit, save and negotiate the spikes. Aim for the gap in each spike. Go to castle 2. Save. Here's the solution to the puzzle: Push the nearest block down to the platform. Push the two blocks right twice. Get back up. Push the upper block down. Go to the bottom. Push the blue block into the pit. Push the red block into the smaller pit. Get back up to the platform and push the first block down. Go back down and push it into the pit. Get back up and push the second boulder down. Push it into the pit. Go left and push the block behind the (filled) smaller pit and push it into the pit. Save, get past the crushers, save again and push the boulder onto the lower platform. Push it off the lower platform and into the pit. Save and jump over the pit. Push the boulder into the pit. Get up the disappearing platforms and onto the rightmost platform. Push the boulder off and into the pit. Get up the disappearing platforms and onto the leftmost platform. Save. Avoiding the stala(ct/gm)ite, get behind the boulder. Push it off and into the pit. Enter the passage and go to the dungeon. Pull the lever and talk to Daisy. Have fun getting the gems! When you have them all, go to treehouse 1 and talk to Daisy. Go to the ending. Enjoy the credits!